Designing sonic identities for games, films, and digital experiences.
Procedural weapon sounds, atmospheric synth layers, and adaptive audio assets designed for futuristic shooter environments.
Dark orchestral textures, granular drone synthesis, and cinematic braams created for deep-space thriller trailer.
Tactile, pleasant micro-interactions, notification chimes, and state feedback audio for next-gen creative software.
Test dynamic procedural sound synthesis built purely in JavaScript using the Web Audio API. Tweak the macro knobs to shape the sound in real-time.
Hi, I’m Ben Lynch. I specialize in sound design, music composition, and audio implementation for games, film, and interactive media. With a deep passion for sonic storytelling, I create immersive soundscapes that elevate emotional resonance and user engagement.
Whether synthesizing procedural weapon sounds for fast-paced shooters, scoring dynamic orchestral themes, or integrating audio into middleware pipelines, I bridge the gap between creative sound art and technical implementation.
Available for freelance game audio projects, film scoring, UI sound design, and custom audio implementation.